If you’re a New York Islanders fan, you probably are thinking that the Islanders have taken a step backwards from last season. After all, they lost their Vezina nominated goalie in Robin Lehner, the super bottom 6 producer Valteri Flippula, and the free agency contest to sign Russian superstar Artemi Panarin. That’s not great, especially considering that after the team’s season ended in a sweep against Carolina, the biggest need identified by coach Barry Trotz was for more offense. He was rewarded with an offseason of less offense, which technically is offensive.
But really, what’s worse for the Islanders is the fact that, based on the way this team is constructed, they are currently in “Win Now” mode. I’ll explain how that conclusion was reached shortly, but here’s a hint- it starts at forward. Check the link below to see the nightmare that two GM’s have created at forward.
The New York Islanders currently sit at just under $7 million under the salary cap, with a restricted free agent deal awaiting 28 point scorer Anthony Beauvilier. This means they’ll end the offseason somewhere around $4-5 million under the cap. Feel free to name an impact player that gets paid $4 million dollars in today’s NHL to swoop in and save the season. I’ll wait.
This in itself is a problem. But it’s not the primary problem. As pointed out by my buddy @AmazingInsights, time is our primary problem. Let’s look at who has the longest life on their NHL contracts with the Islanders. Anders Lee tops the list in both time and money. Now look at the age column. Anders Lee is 29. And a player starts a decline at what age? About 30 (https://www.fatherly.com/health-science/why-athletic-performance-declines-with-age/)
Next longest contract? Our favorite Beth, Brock Nelson. Nelson checks in at 27, so he is in his elite period of experience and performance. That got him a deal that runs until he’s 33, well into a decline. And anyone watching Nelson play over the years knows Nelson had a “contract year” last season and should expect a decline back to his lollygagging, streaky playing, and generally ineptitude this upcoming season.
Up next? Jordan Eberle. Ebs will turn 30 this year, with 4 more years after on his deal. Time is not on his side, either.
These are three of your key forwards. Thus, why I say win now. But let me beat the point in further, for the #IslesKoolAid out there.
Next up for term? Andrew Ladd. Already 33, already DONE. But with 4 more years at $5.5 million dollars. Untradeable, unless you throw in something significant like a first and second round pick, or a valuable prospect and a first. A wasted roster spot for a player that used to be good and play physical, but whose style of play has ground him down by 31. A year and change older than Anders Lee is now.
Then we get to the Josh Bailey deal. A Garth Snow gift to his favorite son to try to convince Tavares to stay on the Island- like THAT would do it- we see that Bailey at his age 29 season has $5 million cap hit until he is 34. Also, Bailey himself had a few break downs last season. He was on a 30 goal pace in November, but barely finished with only 16. He also lost 15 points from his prior season, but that was when he was bounced off of the first line this year for playing like shit. If he’s not riding coattails again? Ge ready for 14-21- 35 to return. You know, Bailey’s average pre-Tavares line stats.
Players turning 30 this year? Eberle and Bailey. Ladd is already there. This is 5/6ths of your top 6. This is 3 of your key forwards at 30 or more in October. This is 35% of the salary cap. This is win now.
And why now? Easy. How many productive forwards on the
Islanders are under 28 (Nelson turns 28 in right after the season starts)?
Definitely one, arguably two. The arguable one is Beauvilier, who has averaged
19 goals a year in the NHL. No assists, but goals, which IS the more important
stat. Beau is due for a raise this year and will see a few million. But the
definite one? Mathew Barzal. Barzal is due a raise after the season. Think
he’ll get $5 million or more, considering what the RFA contracts of Connor
McDavid, William Nylander, Austin Matthews, and the rest of the new crop of
budding stars got paid?
What’s worse is the bottom six of the Islanders. Yes Matt Martin is in the final year of his deal and will give some cap relief based on what you should pay someone with that kind of production, but Leo Komorov is not. Nor is Cal Clutterbuck. Two more untradeable contracts without giving up assets, which is our next problem- where ARE the Islanders assets?
Generally, within 3-4 years of a draft, players emerge from
those drafts into the league. For top 10 picks? It can be weeks after a draft.
Let’s see how the Islanders have done in this range by looking at the 2015-2018
The 2015 draft has been productive for the Islanders. Well,
the first round anyway. Beauvilier made it to the NHL after one more season in
juniors, where Barzal needed two. So, within 2 years all of the first round
picks of the Islanders made the NHL. So that means the 2016 draft should have a
player entering their sophomore year, right?
Wrong. The 2016 NHL draft has produced ZERO NHL games played for the franchise. ZERO. The expectation would be Keifer Bellows having 80 or so NHL games under his belt. Nope. Zip. And Anton Golyshev seems to enjoy Russia, so that’s another shitball.
The 2017 draft? A whopping 22 games. All on defense.
The 2018 draft could be blossoming for the Islanders this year. Which is interesting because the Islanders will have 15 forwards and 7 defensemen already holding contracts. Some of those contracts are albatrosses and aren’t going anywhere, so those kids are generally dicked over. Like the fans. Or Cord’s neck. #DickedStraight
I’m going to stretch this analogy for three more years- the
2012, 2013 and 2014 drafts. What forwards came out of those drafts?
2012: Snow took 7 defensemen in that draft. You can argue that it was a deep draft for defensemen that year, which was true. You can argue that Griffin Reinhart got the pick that got them Mat Barzal. You can also argue that with the 4th overall pick, the Islanders could have had Filip Forsberg, who was the 3rd highest forward drafted that year, was available when the Isles picked Reinhart, and was the first forward taken after 3rd overall pick Alex Galchunyuk.
You can also argue that if Forsberg was an Islander, Tavares would also be an Islander today. You could argue that if Snow took Dumba or Trouba instead of Reinhart that Tavares would be an Islander today. You could argue that Snow isn’t an absolute fuck up and was an NHHL GM because no one else would accept that job after Neil Smith quit after a month WITHOUT BEING PAID, but that’s a losing argument.
2013: 84 games of Alan Quine. Fucked.
2014: Two first round picks, including a top 5. These guys have both burned their entry level deals while COMBINING for under 90 games played in the NHL. Worth about the same output thus far as Alan Quine. Michael Dal Colle is officially a bust. I said this to my buddy Kool Aid Rob a couple of years ago and he called me crazy. Which is why he is Kool Aid Rob. Josh Ho Sang is on a one year two way deal, meaning that his career as an Islander is over July 1, 2020.
And for shits and giggles, the 2011 draft? Three forwards made it, but only one played more than 11 games. Ryan Strome was the 5th overall choice in the draft, had one good season with the Islanders, and eventually acquired Jordan Eberle. So at least Strome did something useful. He left. Buh-bye!
If you’re keeping score, from 2011 through RIGHT NOW the Isles have produced one impact forward by trading a 4th overall, and used a 5th overall to acquire another impact forward. I’m going to leave out 2010 when we used a top 5 pick to obtain Cal Clutterbuck – an impacted forward- but I guess I just didn’t. From 2011 to today, the Isles have produced at most two useful forwards from their system, and one from another one. That’s over an eight year span. Which included two top 5 picks, a top 4 pick, and 11 first round draft pick overall. Eight years. That’s longer than many NHL careers.
This is also drearily worse than I realized. The drafting of Garth Snow can be summed up in one word- Asshole.
Even if you have hope for Keifer Bellows, 73% of that first round is already in the NHL including everyone with offensive talent. And if you’re counting on the vaunted 2018 Islanders draft? Which of those 15 contracts will the Islanders jettison for Oliver Whalstrom? And Otto Koivula? Will he be as effective as Brady Tkachuk or Andrei Svechnikov from that same draft? Because they’re already producing in the NHL. Probably because they have offensive talent. Didn’t Derek Brassard just take Koivula’s job?
I’m going to give Simon Holmstrom a pass, because he’s at least a year away from the NHL. Which just compounds the lack of assets issue and reinforces the point of the win now mentality of this club, as its at least another year before a prospect is ready to help a win now team.
At least the defense is in good shape…kind of. Feel free to click on the link and go to the defense section.
The Islanders have 4 useful defenders under 28. But again,
the salary cap nightmare rears it’s ugly head. After this season, Devon Toews
and Ryan Pulock also need contracts. Those are definitely needs. But look at
that top three, paywise. One guy under 30, Nick Leddy, but his deal will carry
him right into his decline as it ends when he’s 31. The other two? Oh boy.
Thomas Hickey is on the wrong side of 30, and has 3 years to go on this deal- all what our science article would call a decline era. And Johnny Boychuk is already in decline yet has the highest paid contract on defense that lasts until he’s 38. Another unmovable contract…but at least you can ask for that 8 team list that you can try to send him to, as his absurd “no movement clause” is done.
The Islanders do have a defensive asset ready to step in, and with 4 younger defensemen it will make a solid core. Except…there’s 7 defensemen presently under contract, and the two with short terms are going to be resigned. What raise do you think Pulock will get? Toews? Because that’s cap space, too.
So who with a long term guaranteed contract sits down for
When the season gets rolling, the Islanders with the addition of Brassard will have 10 of 24 players on the squad including both goalies at or older than 30. They will have 3 more guys the season after turning 30. They will be a cap max team. And as we’ve seen no trades in the last almost 14 months (!), we can not assume help is coming. Besides, we have no young forward assets to offer in a trade, no one is taking many of these bad contracts written by the last and present GM’s, and where the team needs the most help? There are contracts cemented for 5/6’s of the top 6.
I wanted to remind you all here that the Islanders also do not have a single elite player. What team has won a Stanley Cup in the last 15 years without an elite player? They don’t have an elite player in their system, either. If they offer sheet Mitch Marner or Patrik Laine? Neither of those guys are elite players. Marner’s averaging 23 goals a season on his career, though to be fair it has increased every year. Laine has one dimension, although it is the best one to have, but 30 goals last season on a good team and he was still -24? Not elite.
Mathew Barzal? Not elite. Not even a top 20?
All of those long term deals, lack of prospects at forward, and complete lack of elite players tell us one thing: the Islanders are a defensive minded, win now team. Just without the horses to win now. The Drive for Five? It’ll have to wait another generation.
EDIT: The Islanders just signed Derek Brassard. 14 goals last year. Wrong side of 30. But this is a win now team, so I’m sure that’s the missing piece to the cup!
Trends are things that tend to come and go. Grunge rock,
professional hockey teams in Atlanta, McRib- things that exist for a short
period until wiser heads prevail. And so it was my thought that Esports would
be the next trend that would end up immortalized in a few consecutive high
school yearbooks and be gone.
I was shocked. But there’s more, Colleges are offering
Esports scholarships. Television stations are broadcasting Esports
competitions. Professional sports are creating their own Esports leagues. The
International Olympic Committee is considering Esports entry into the games.
Folks, billion dollar industries generally tend to be more
than trends. And historically, they don’t just go away.
If you’re like me, you may be wondering “So what exactly are
Esports?” Esports are contests played by professional video game players. Note
to my Mom and Dad- remember when you said I was wasting my time with video
games because that won’t pay the bills so I should read books or play sports?
THANKS FOR NOTHING.
Now understand that I am not in my teens or 20’s, so my
understanding of Esports is at best very rudimentary. Personally I find it
fascinating that people will go to arenas and watch Esport gamers play Madden
football or FIFA Soccer where they’re controlling video athletes instead of,
you know, staying home and playing the games for themselves. Then again I do
watch sports on TV when I could be, you know, out there playing the same games.
So I see the parallels- people enjoy watching excellence, no matter what it is.
Which still doesn’t explain NASCAR.
Esports is a perfect topic for World Wide Sports, but with
my lack of organizational or industry knowledge I am far from the perfect
authority to educate or inform anyone. So I reached out to someone who may be
better versed to pick their brain and who knows a thing or two about the video
game industry and video games themselves- Nolan Bushnell.
Nolan Bushnell is an icon. I don’t say this because we live
in an era of celebrity worship and superlatives being handed out like Pez.
After all, there may be a large part of this audience that doesn’t specifically
know who Mr. Bushnell exactly is, but are unknowingly well versed in his legacy.
Let me help out with a very short resume:
Chuck E. Cheese
You may be asking what these all mean. I’ll help connect the
dots. Pong was the first commercially successful video arcade cabinet that
launched the arcade cabinet industry. Atari was the original must have home
video game console and the template for today’s Xbox and PlayStation, plus
everything in between. Chuck E. Cheese was the combination of food, fun, and
games that Dave and Busters, Jillians, and many others have since imitated. Catalyst
was the first business technology incubator in the US, and maybe the entire world.
Etak was GPS before there was GPS. ByVideo was the Amazon app except in the
early 1980’s. The man is a combination of a futurist, inventor, capitalist, and
visionary. Thus, icon.
Think I’m exaggerating? Understand that in the sports world
I’ve interviewed All Stars and Hall of Famers. There is no Hall of Famer in
sports that was as much of a game changer since Babe Ruth…who in fairness would
also have been an awesome interview. That’s the level we’re talking about here.
I spoke with Mr. Bushnell about Esports, and not
surprisingly he was incredibly well versed on the subject. I was pretty much
the equivalent of first grader attending class at Harvard. We had a wide ranging
conversation that ran about 40 minutes and I was surprised at how long he
tolerated my ignorance, but also marveled at how in touch he was with emerging
technologies and how he was still sitting in the driver’s seat for how we play
games today and also in the future. He listened to the subtext of my questions,
and gave answers that were thoroughly developed and highly thoughtful.
Regarding my main
topic of Esports, Bushnell was surprised at the speed in which they have grown.
He expressed excitement in watching video games as sports, and how tournaments
fostered that excitement. He was also certain that Esports will develop little
leagues just as baseball, football, basketball, and soccer have done. That’s an
inclusive and wholly untapped concept – creating organized sporting
opportunities for the non-traditional athlete. But Bushnell wasn’t done with
just that idea.
He then discussed something that was mind blowing- the mixed
reality of virtual reality with human interaction. He talked about the “Turing
Test,” which many consider the basis for the origin of artificial intelligence.
For those not familiar, here’s the concept- Alan Turing was a pioneer in the
field of artificial intelligence back in the era around World War Two. Turing
wanted to know if you could create a computer that could have a conversation
with a person, with the person leaving convinced that he or she was talking to
another human and not a computer. Can artificial intelligence be as real as
Bushnell mentioned games like such that are already
available, such as the VR Roller Coaster game (I’ve played that and happily did
NOT need a sick bag) and the VR flying game (of which I would entirely need
that sick bag), but then teased the next level of VR- the combination of VR and
athletic performance. The creation of a real life avatar playing on an Esports
field, instead of manipulating pixels and polygons with a controller. Base
reality wrapped inside virtual reality!
Imagine a fantasy draft where there are no teams to choose
players from, just players to use to form your own virtual lineups that compete
in actual contests? It would be like the movie Tron from the 1980’s with their
deadly discs and light cycles, just without the fatalities. And he’s already
started this ball rolling in working with ModalVR.
has already created competitive virtual reality sports games. Two such examples
are Ping and Infinity Racer. Ping basically is Pong, except that participants
are the bumpers for the game, and the game mirrors their movement. Infinity
Racer makes you move your body to navigate obstacles as you compete against up
to three other contestants. And as Mr. Bushnell shared, VR gaming is still in
its infancy, or as he said “We’re in the Pong phase of VR.”
Bushnell did point out three of the biggest drawbacks of the
world of Esports. The first one is that the games are in “walled gardens,”
meaning that there are IP addresses created specifically for events that do not
allow for open competition. He felt that to be powerful, there needs to be an
ecumenical or unifying aspect to Esports, rather than a “Big Brother” approach
that limit participation and talent. Limiting competition to just a few people
in a room on a specialized server instead of opening up games to the masses
will actually filter out talent instead of allowing new talent to be
discovered. Think about when you play on line games at home and how some
players just dominate your game- why aren’t they allowed to throw their hats
into the ring?
Next up is the most generationally glaring aspect of
Esports- it’s a young person’s game. Like, REALLY young person’s game. As a
person ages, their reaction time slows. Most Esports games are twitch muscle related
games. Unless you’re the Waco Kid, as people age their twitch reactions
decrease. This would also create another barrier to entry to Esports. Bushnell
offered up a potential solution to this potential segregation- and missed
economic opportunity: have strategic games enter the Esports world. Strategy
gamers are more cerebral and would encourage play by people who gain wisdom
with age. This already happens with chess tournaments. Why not electrify that
Lastly, Esports athletes will almost always have short
careers. As Esports gains popularity there will be a greater supply of new
entrants and a quick phase out of “career” gamers. Think of this in comparison
to other professional sports. It may be harder to root for your favorite team
if the longest tenured player had just about a 5 year career. Unless they’re a
phenomenon, think about how barely accomplished any traditional professional
sports athlete is after five years in their game. Would Tom Brady matter? Or
Alex Rodriguez? Or LeBron James? This small window for excellence generally
means that Esports as a league will be a nice supplement to professional sports
leagues, but will have an impossible task to replace them because you will
never grow with a player, or relate to their era because their era may be 12
We also spoke about the “gaming scholarships to college“ aspect
of Esports. If the game is for young people, why waste your prime earning years
doing something as mundane as, you know, getting an education? Couldn’t that
come after with just a portion of your professional winnings? I really enjoyed
his answer- this direct quote is fantastic:
“Colleges are becoming bloated, expensive, and stupid.”
If you look past the annual 7% rate of inflation for college
tuition (two to three times the rate of actual inflation), the majors being
offered to keep students interested in college have almost no bearing on the
world that they’ll eventually become adults in. As for Esports, if you compare
college athletes to professionals, the college athletes are rarely as good as
the professional level. This lets a player that maybe has reached a plateau as
a gamer gain an education as a person because they’re good at Call of Duty or
some other title.
That college convo led us to an area I wasn’t expecting-
Bushnell is a very proud Papa. As a father of eight, he must have infinite
patience- lucky for me and my often awkward questions. Bushnell was well aware
of the concept of “New Collar” employees- people with natural skill sets that
need little to no college education to be successful in a given field- because
there’s a few in the family. Three of his sons followed in his entrepreneurial
footsteps and started their own companies: Coin Door Crew, Polycade, and TwoBit
Circus. (https://polycade.com/, https://twobitcircus.com/)
While Bushnell has a fantastic optimism about the future of video games in general and Esports in particular, he has no actual idea as to what that future looks like. In his opinion, games have gotten better and better over time, which totally emasculated my question about games over relying on visuals as a crutch to poor gameplay. He did, however, give me an amazing compliment about a question I asked on programmers creating artificial intelligence that he called metaphysical and unique to his career. So suck it, gaming mags!
One area that Bushnell does see clearly is the combining of
technologies to create multimedia gaming experiences. A very cool sounding
project that he’s working on is called St Noire (https://www.st-noire.com/), which he
described as a “Clue” like board game that centers gameplay around an Amazon
Alexa, combining board gaming, interactive hardware and Non-Player Characters.
Instead of using game cards to collect clues, you interrogate the Alexa, which
has a thousand hours of recorded dialogue. Think about how few people you’ve
talked to for a thousand hours in your life- that’s a lot of replay value! The
quality of your questioning will help you figure out who is the criminal before
The multifaceted approach to gaming clearly does not end
there. Another combination he sees as key to the future of gaming is the
combination of Augmented Reality and Artificial Intelligence, but that
conversation is the genesis for a follow up article. You can’t help but come
away inspired after a conversation centered on possibilities and ideas.
I had to ask if any classic Atari games would have made
great Esports games outside of the obvious Pong (and its “Grueling Algebra”). He
felt there were a lot of titles that fit that bill, specifically naming X and O
Football. Imagine a time when a football game could exist without a
professional league and professional union endorsement? And yet folks, it
happened- you can look it up!
I also offered that there hasn’t been a game with a different take on “shoot ‘em ups” since Outlaw and Combat. He agreed on the later, but not the former. Combat would be a great Esports game, in my humble opinion. Cuts right to the chase without game ruining lag- the existence of such was also part of our wide ranging conversation.
So, what were my takeaways? Nolan Bushnell is a patient man.
I am not an engineer and hardly had a grasp on programming ever, so he took
time to explain processes like how to build an arcade cabinet, or why lag
exists, why Microtransactions are really freedom of choice, or how branch
narrative works for both gaming and for Netflix. Also, he’s the first person
I’ve met besides myself that’s read Mihaly Csikszentmihalyi without having it assigned in a college class.
But also, this is a pioneer that’s not only NOT resting on
his laurels but is trying to forge new and exciting paths. His vision for the
future of gaming is wide open, but it surely incorporates artificial
intelligence, augmented reality, and virtual reality as its core elements. After
all, he is still an active gamer. In the face of PC, mobile and tablet gaming,
he is surprised at the resiliency of console gaming. Unlike the average Esports
athlete, he is still competitive after 50 years in the industry.
Our wide ranging conversation led me to further explore the
idea of people enjoying just watching video games, which led me to my second
phase of research- I studied my own kids.
My daughter had a friend over, and her friend was playing the Sims, which as far as I can tell is a one player game. My daughter was all in for watching, offering ideas, laughing at the results…but she wasn’t actually hands on playing. My son has Kingdom Hearts for his console, but he prefers to watch Kingdom Hearts videos on Youtube. I wonder if their upbringing was part of this behavior, as they watched me playing RPG’s while they were growing up and just think it’s normal to spectate, or was this something more akin to the sedentary lifestyle that’s acculturated as soon as a child starts school and is praised for sitting still in one place and is reinforced by the isolation provided by personal media accounts that are self indulgent without being interactive save for the attention. But that’s a discussion for a different piece, for a different day.
My last phase of this experiment was actually watching
Esports. And….it did nothing for me. But there was an infectious atmosphere
that was clearly visible in the crowd, which reminded me of watching a concert
DVD. Yes I’m hearing the music, but the people at the show had a WAY better
experience. It also reminded me of the Islanders- Maple Leafs piece that I recently
wrote: if you weren’t at the game, there was no way to truly get it.
Which maybe finally led me to “get” Esports.
This journey started with learning about Esports, so I should have come up with some deductions on the topic. My take aways on Esports? Get used to it. Not only is it not going anywhere, it’s going to evolve. There is already sports betting available for Esports, which is a sign that a competition has truly arrived. It has a TV deal. The gamers take it seriously. The audience is into it. It’s fun. It’s harmless. It’s accessible. You can set up an ad hoc version tournament your own home and play pretend Esports. It’s not cost prohibitive. It’s something friends have been doing for ages on their own. And it’ family friendly, so it will play anywhere. Which explains why it’s a billion dollar business.
So if you get a chance, check out an Esports competition the
next time it pops up on your TV. And if it doesn’t keep your attention? Turn it
off and hit up a game of St Noire, or if you’re West Coast head out to TwoBit